HOUSE RULES
Custom mission rewards on mission success
Roll 2d6 once for the posse and consult the table below:
2 | Every Hero draws a loot card, but every Hero skips his/her next town stay completely (no buying/selling, no location visits, etc.). |
3 | Every Hero draws two loot cards. |
4 | Every Hero gains 1 health permanently. |
5 | Every Hero gains 1 sanity permanently. |
6 | Every Hero gains d3 sanity / health permanently (any mix). Roll once for all heroes. |
7 | Every Hero draws 1 random Gear card from the World you visited last. |
8 | Every Hero draws 2 random Gear cards from the World you visited last. Choose one to keep. |
9 | Every Hero draws 2 random Artifact cards from the World you visited last. Choose one to keep. |
10 | Every Hero draws 3 random Artifact cards from the World you visited last. Choose one to keep. |
11 | Every Hero draws 2 random Gear cards from the World you visited last. Choose one to keep. Every Hero draws 2 random Artifact cards from the World you visited last. Choose one to keep. |
12 | Every Hero rolls once on their upgrade chart. |
Custom mission penalties on failing or fleeing a mission
Roll 2d6 once for the posse and consult the table below:
2 | Every Hero rolls a d6 and consults the table below: 1 – Your Hero is dead 2 – Your Hero loses 2 health permanently 3 – Your Hero loses 2 sanity permanently 4 & 5 – Your Hero skips his/her next town stay completely (no buying/selling, no location visits, etc.) 6 – You got lucky, nothing happens to your Hero, but did your friends get this lucky? |
3 | Every Hero discards 1 Artifact card randomly. |
4 | Every Hero discards 1 Gear card randomly. |
5 | Every Hero discards 1 Gear or 1 Artifact card. |
6 | Every Hero loses 1 health permanently. |
7 | Every Hero loses 1 sanity permanently. |
8 | Every Hero loses 500 gold. |
9 | Every Hero loses 250 gold. |
10 | Every Hero discards 3 side bag tokens. |
11 | Every Hero discards 1 side bag token. |
12 | You got lucky: Nothing happens |